https://ogma.newcastle.edu.au/vital/access/ /manager/Index en-au 5 Academic integrity and computing assessments https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:25395 Wed 11 Apr 2018 15:15:23 AEST ]]> Comparing usability and engagement between a serious game and a traditional online program https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:30088 Wed 11 Apr 2018 14:58:46 AEST ]]> Using startle probe to compare affect and engagement between a serious game and an online intervention program https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:24634 Wed 11 Apr 2018 13:52:21 AEST ]]> Using startle reflex to compare playing and watching in a horror game https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:29362 Wed 11 Apr 2018 10:56:40 AEST ]]> RTCSS: a framework for developing real-time peer-to-peer web applications https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:30086 Thu 12 Apr 2018 13:44:01 AEST ]]> Building apostrophe power: lessons learnt for serious games development https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:30345 Thu 12 Apr 2018 13:43:58 AEST ]]> A study on detecting three-dimensional balls using boosted classifiers https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:29258 Sat 24 Mar 2018 07:39:15 AEDT ]]> The aesthetic awareness display - a new design pattern for ambient information systems https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:24500 Sat 24 Mar 2018 07:13:15 AEDT ]]>